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[Weapon] Add clientside `OnImpact` event
planned
NegativeName
Triggered when a weapon projectile hits something
Returns the hit result (impact location, entity...)
January 13, 2025
Uni Serv
yes
·
February 1, 2025
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SyedMuhammad
marked this post as
planned
I will see the best way to provide this
·
January 17, 2025
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