GTNardy
complete
GTNardy
Will add it so you can pass them as strings as SpecialPath: package://...
GTNardy
you can only pass things that you can reference from lua
Nogitsu
GTNardy: Then, add a way to reference it from Lua :kappo:
NegativeName
Nogitsu: Or just convert a texture string reference (package://...) to Texture2D
Nogitsu
NegativeName: That's kind of what I had in mind, like doing Texture( "custom-asset::T_MyTexture" )
And having that Texture class maybe for other (future ?) things