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Scripting Feature
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Voltaism
T
Timmy
GTNardy
NegativeName
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(Melee) Option to play the animation list in the order
planned
NegativeName
Instead of having the animation list played randomly, play it in the order
And a function to get the current anim path or index:
melee:GetCurrentAnimation()
August 27, 2022
GTNardy
marked this post as
planned
That's a good idea to have a built-in combo system
·
September 2, 2022
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T
Timmy
GTNardy
: Yes 🙃
·
February 15, 2023
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