nanos world
Create
Log in
Sign up
Roadmap
Feedback
Game Ideas
325
Category
Scripting Feature
Voters
GTNardy
T
Timmy
NegativeName
Voltaism
Powered by Canny
4
Assets.GetAssetReferencePath(asset, type)
complete
Voltaism
Would return the unreal path written in the Assets.toml, optional type (search all by default) would be the assets key in the toml (materials, maps,…)
So we can load assets references in blueprints with their path
August 16, 2023
GTNardy
marked this post as
complete
·
August 23, 2023
·
Reply
Powered by Canny