Crosshairs
T
Timmy
It's already possible with
pickable:SetCrosshairMaterial
, or CEF, or Blueprint, or Canvasd
donald.mason23
Timmy: I think need to make it graphically in the menu, and make a guide.
T
Timmy
donald.mason23: unfortunately this would not be suitable for all servers/gamemodes as the crosshair may be weapon dependent if
weapon:SetCrosshairMaterial
is usedBut a package with an UI to create your own crosshairs and to override all native crosshairs could be a thing, and it would leave the server owner the choice that anyone can override the native crosshairs or not (some scripters may want to keep forced crosshairs on their mods)