nanos world
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Game Ideas
319
Achievements
28
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Planned
14
Download server content via a CDN/Other server
Game Ideas
6
[CharacterSimple] Add Set[/Get]MassScale
Game Ideas
10
Add a function to disable the character's head that turns depending on the camera rotation
Game Ideas
11
Add Client.OpenURL(url)
Game Ideas
3
Better vault release
Game Ideas
17
SkeletalMesh class
Game Ideas
5
Add SetFallingMode function
Game Ideas
14
Collision event
Game Ideas
6
Add `SetPhysicsDamping` to all base actor derived classes
Game Ideas
7
Allow Billboard to spawn on Server Side
Game Ideas
7
Option to make the character not orient his rotation according to the movement
Game Ideas
8
Add ability to pause (or stop) downloads and updates
Game Ideas
5
(Melee) Option to play the animation list in the order
Game Ideas
2
Display Screenshot title
Game Ideas
8
Added proper offline mode
Game Ideas
5
Zero gravity physical property
Game Ideas
22
New Vehicle Type: Helicopter
Game Ideas
5
New ideas for default Sandbox/test map
Game Ideas
3
Provide a way to add custom Pontoons to objects
Game Ideas
4
Add an option to pre-load all Assets when joining a server
Game Ideas
6
Add an option to hide/show Chat and UIs (WebUI)
Game Ideas
16
New Vehicle Type: Airplane
Game Ideas
2
Display crosshair while Spectating other Players
Game Ideas
8
Automatic culling far entities
Game Ideas
6
Add Breathing System for Characters
Game Ideas
In Progress
12
Remove packages/Assets from the Vault
Game Ideas
24
VSCode Official Extension
Game Ideas
Complete
2
[Debug] add `Debug.DrawCapsule`
Game Ideas
1
Add more details to the warning thrown for unfound/empty lua files
Game Ideas
6
SetAirControl function
Game Ideas
3
Change the colour of the traces when successful
Game Ideas
2
[Widget3D] Add `:GetWidget`
Game Ideas
2
[Sound] `my_sound:GetPath`
Game Ideas
5
Static light
Game Ideas
2
Less pitch shift and lowpass filter in escape menu
Game Ideas
2
[Vault menu] Detailled download progress
Game Ideas
5
Toml Class
Game Ideas
2
[Player] Player:SetCameraSpeed
Game Ideas
4
Add callback parameter to `Input.Unbind`
Game Ideas
2
Allow to use the clientside File class one layer up
Game Ideas
3
[File] Allow File class to read files from Packages folder on clientside
Game Ideas
2
Server ChangeMap/Restart event
Game Ideas
3
Add Melee:GetHandlingMode() function
Game Ideas
3
[Base Entity] `ent:GetAllValues`
Game Ideas
7
[CharacterSimple] Add CallAnimationBlueprintEvent
Game Ideas
3
[Package] `force_load` param in `Package.Require`
Game Ideas
1
Server.GetMaps()
Game Ideas
8
[Client] Add Client.Disconnect()
Game Ideas
7
HTTP Clientside
Game Ideas
5
character:GetSeat()
Game Ideas
3
Add max_depth parameter to File.GetFiles and File.GetDirectories
Game Ideas
2
[Viewport] Add `Viewport.GetViewportScale`
Game Ideas
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